AI Insights · Timothy · April 2022
Top 5 PVP Games Performance in the UK for Q1 2022
Discover the performance of the top 5 PVP games in the UK during Q1 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the performance of the top 5 PVP games in the United Kingdom showcased interesting trends across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the mobile gaming landscape.
8 Ball Pool™ from Miniclip.com experienced a varied performance in weekly revenue, peaking at approximately $374K in mid-January and then fluctuating throughout the quarter, ending at around $296K in the final week of March. Weekly downloads saw a downward trend, starting from 95K at the beginning of January and dropping to about 56K by the end of March. Active users also showed a decline, moving from 1.2M to just over 1M.
Roblox by Roblox Corporation maintained strong weekly revenue, consistently hovering around $1M, with minor fluctuations. Downloads, however, decreased significantly from 125K at the end of December to 58K in late March. Despite this, the game retained a high number of active users, though slightly declining from 3.5M to around 3.2M.
Subway Surfers from Sybo Games ApS saw a steady increase in weekly revenue, reaching approximately $11K by the end of March. Downloads followed an upward trajectory, growing from 80K in late December to nearly 88K at the end of March. The game also boasted an increase in active users, rising from 1.6M to 1.85M over the quarter.
Coin Master by Moon Active showed consistent weekly revenue, peaking at about $905K in mid-March. Weekly downloads remained relatively stable, averaging around 50K to 67K, while active users increased from 307K to approximately 343K by the end of March.
Evony from TOP GAMES INC. demonstrated a steady rise in weekly revenue, reaching a high of around $400K in mid-February. Downloads fluctuated but generally trended upwards, peaking at 57K in mid-February before dropping to 49K by the end of March. The game also saw an increase in active users, growing from 111K to about 163K.
For more detailed insights and data, visit Sensor Tower.